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INDG | Grip

Graphics Software Engineer

INDG | Grip Amsterdam
65.000 tot 85.000
32 - 40 uur
nieuw
Status Open
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Wat wij vragen

Opleiding

Er is geen minimale opleiding vereist

Talen
  • Je beheerst Engels

Wat wij bieden

Salaris
€ 65.000 tot € 85.000
Uren
32 tot 40 uur per week
Dienstverband
fulltime
Type vacature
intern

Vacaturebeschrijving

We’re looking for a Graphics Software Engineer who’s passionate about working with images and building efficient, scalable tools in TypeScript. In this role, you’ll design and develop cutting-edge image manipulation features that run seamlessly both in the browser and on the server. This is your chance to take on exciting technical challenges and shape the future of image processing technology at Grip!

This role is full of exciting technical challenges that will stretch your creativity and problem-solving skills. You’ll design solutions to complex issues while driving systems to become faster, smarter, and more reliable. From performance optimization and ensuring seamless cross-platform consistency to exploring and integrating new technologies, you’ll be tackling problems with real impact. It’s a unique opportunity to sharpen your expertise, expand your toolkit, and play a key role in shaping the success of an innovative product.

As INDG’s software branch, Grip simplifies content production by combining CGI, rule-based generative AI, and post-production into an easy-to-use content generator that transforms master ad creatives into infinite variations for clients that include The Coca-Cola Company, L'Oréal, LVMH and Beiersdorf.

What will you be doing?

Develop Image Processing Features: Design, implement, and maintain a wide range of image processing functionalities both on the front end (browser) and the back end (NodeJS).

Canvas API & Frontend Integration: Utilize the HTML5 Canvas API, WebGL and other browser graphics APIs to implement efficient in-browser image processing features.

Backend Processing: Implement efficient large-scale server-side image processing features in NodeJS.

Cross-Platform Development: Ensure that the image processing features produce consistent results in both the browser and NodeJS contexts, through isomorphic code and proper handling of environment differences (data representation, data loading, etc.).

Performance Optimization: Optimize computationally intensive image algorithms (by leveraging technologies like WebGL, WebAssembly, etc.)

Maintenance & Code Quality:

  • Maintain the codebase (bugs, performance, memory leaks...).

  • Write clean, well-documented code.

  • Create unit tests for image processing functions.

  • Perform code reviews with teammates.

Collaboration & Innovation:

  • Work closely with our product team and front-end/back-end developers to integrate image processing capabilities into the overall application.

  • Participate in design discussions for new features.

  • Propose innovative features to improve our product.

  • Keep up with recent image processing and web development techniques and tools

Would be amazing if you have:

  • Computer Graphics & Image Processing:5+ years of experience (or equivalent skill level) building 2D image processing functionalities. You should have deep knowledge of image processing mathematical concepts and algorithms and be comfortable with pixel data manipulation.

  • Frontend Web Graphics: Strong knowledge of web technologies for graphics like HTML5 Canvas and WebGL, and familiarity with libraries or frameworks that operate on HTML canvases.

  • NodeJS& TypeScript: Expertise in NodeJS development and high proficiency in TypeScript, with good knowledge of the NodeJS runtime, NPM ecosystem, and asynchronous programming patterns.

  • Algorithms and Problem-Solving:Solid programming skills and good understanding of efficient approaches to image processing algorithms and data structures. Ability to optimize performance and memory usage, and to come up with creative solutions to solve technical problems.

  • Modern Web Development:Proficient in general web technologies – HTML/CSS/JavaScript

  • Fluent communication in English (written and spoken)

  • Experience working in remote/distributed teams, using tools for version control (Git), issue tracking, and project management.

Nice to have:

  • Experience with 2D software (Photoshop or equivalent)

  • Experience with 3D graphics (e.g. Real-time 3D rendering)

  • Experience with WebAssembly

  • Knowledge of Front-end libraries like React

Working at Grip

At Grip, we believe whatever you give your full attention becomes worthwhile. We choose to focus our attention on developing and utilizing technology to create beautiful images and videos. Because we’re doing something we care about, working here isn’t merely a means to an end; it’s our life.

Our team comprises learners and doers from over 50 countries, representing a wide range of backgrounds, identities, experiences, and perspectives. We don’t just allow remote work; we fully embrace it. We’re committed to excellence, and we’re always looking for more people who want to focus their care and attention on making beauty scalable through technology.

The procedure

If you’re ready to bring your powers to a role where you can make a difference, we want to hear from you. Send your resume and cover letter in English via the link provided. If you have questions, contact our Recruitment Department atjobs@indg.com.

INDG Grip handles and uses personal data of job applicants in line with its Recruitment Privacy Policy.

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Salarisomschrijving

€65000 - €85000 monthly

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