Abstraction is a game development studio aiming to deliver cutting-edge game experiences. We’re known for our work on technically demanding projects on world-class IP like Halo, Dune, Mass Effect and Baldur’s Gate, and have worked on more than 60 shipped titles to date.
The studio is proud to count its partner companies such as BioWare/EA, 343/Microsoft, Funcom, Sega, Paradox Interactive, Perfect World and Aspyr Media. Besides co-development and adaptation projects, we’re working on our own original IP projects.
We are currently seeking a talented Game Designer to join our team. In this role, you get the opportunity to create new content for a new AAA FPS title from pre-production. You will play a key role in bringing innovative ideas to aspects of game design, specifically on mechanics and systems.
You will also be working cross-disciplinary with our GD & Tech team to ensure the relevance of layouts with existing system.
Your Impact:
In this role, you'll be much more than your job title. You will:
Cultivate Collaboration: Enhance our team culture through active participation and open communication
Ignite Innovation: Bring fresh, creative ideas that challenge conventional thinking
Embody Our Values: Live our core values and inspire others by example
Encourage Growth: Share your knowledge, fostering both individual and team development
Champion Positive Change: Help steer our company towards impactful, industry-leading initiatives.
Your contribution will extend beyond tasks and targets; it's about making a lasting, positive difference in our workplace and community.
Your Responsibilities:
Collaborate with other LD & GD's on a new AAA FPS title
Design and integrate high standard gameplay mechanics and systems for areas of the game making it seamless
Balancing the gameplay experience
Actively participate design-specific discussions regarding Game Design reviews and design issues
Clear and reliable communication with own cross-disciplinary team and internal stakeholders
Work closely with the design & Tech team to ensure the relevance of mechanics with existing system
Work in close collaboration with Environment Team to design balanced, readable environments that serve the player experience
Validate the playability of the environment with testers, Artists, and Gameplay Programmers.
What You Will Bring:
You have solid experience and knowledge of Game Design , ideally on AAA FPS games
You have a good ability in creating and implementing gameplay mechanics and systems
Your have experience in balancing
Your English is fluent
You are passionate about video game creation and have a very good video game culture.
What We Can Offer:
A flexible work environment (Hybrid/Remote)
Opportunity to have an impact on numerous and diverse AAA titles
A competitive salary
A lot of room for growth and taking responsibility
Training budget to keep you learning and growing
Extra day off for every year you stay at Abstraction
We are dedicated to fostering an inclusive and equitable work environment where all individuals, regardless of their background, are encouraged to thrive, and we empower all team members to bring their unique perspectives to the table.
#J-18808-Ljbffr